TRACX product family

Motion capture products for browser review, native capture, and realtime animation.

Choose the workflow that matches your capture environment. Start with cloud processing when you have footage, or move to native apps when you need live operation, calibration, and streaming.

Cloud workspaces

Submit jobs, inspect browser-rendered results, and download motion outputs from managed cloud consoles.

Native capture apps

Run capture, preview, calibration, and live workflows locally when latency and operator control matter.

Realtime integrations

Move tracked motion into Unreal Engine, export formats, robotics experiments, and custom pipelines.

TRACX Basic product preview

Single-camera capture

TRACX Basic

Fast markerless 3D body tracking from a single video source for creators, researchers, and small teams.

Browser cloud console
Native app for realtime work
SMPL and motion exports
TRACX Studio product preview

Multi-camera production

TRACX Studio

Calibrated multi-view capture for labs, stages, XR deployments, and high-fidelity animation workflows.

Multi-view reconstruction
Calibration and take management
Unreal Engine streaming
Product paths

Cloud first, native when the workflow becomes operational.

Start with cloud

Validate data, compare outputs, and share browser results without installing local capture software.

Scale to native

Use local apps for repeated sessions, live preview, device control, realtime streams, and operator-led capture.